AR, VR and XR devices: the Hypermedia Communication Department of the USMB invests the museum!
For the Night of Museums, the Department of Hypermedia Communication of the University Savoie Mont Blanc invests the permanent collections with 4 devices of mixed reality, virtual or augmented!
Nymphea’s Survey By Carole Brandon As part of the work Nymphea’s Survey, Carole Brandon works on the inter-spaces of encounters between a heritage building, its representations and the in-site of this one put in relation with invisible and yet very present phenomena, impacts of light (and its colors) on the way of apprehending a heritage. Reality thus makes it possible to make a sensory experience of the place visible and experiential.
i-REAL By Marc Veyrat i-REAL is a hypermedia XR artwork, which mixes VR environments, i-REAL Worlds triggered using cards placed on a JE(U) Board or from a mobile phone. These cards, which also offer an alphanumeric portrait of the JOUE®, under the JE(U) Board or on a second mobile phone, are i-REAL with/ from the social network Instagram, before being between/ASKED on Pinterest. Five i-REAL Worlds are currently experimental, including World 3 “d-E+E-P_D-i+V-E”.
An Domhan De Gaëtan The Coarer An Domhan (translated as “la terre” in French) is an immersive experience based on a creative research methodology as part of the thesis of creator/researcher Gaëtan Le Coarer, whose subject is “Comic Strip and Mixed Reality, towards new spaces of narration”. The experiment is based on the adaptation of an Irish Celtic legend into mixed reality. Two users, equipped with a virtual reality headset for one, a smartphone for the other, each embody one of the characters of the legend plunged into another world. They evolve in two apparently different environments but the actions performed by one user interfere with those of the other user.
RADICANT De Jordan Fraser Emery RADICANT is the result of research conducted by Jacques Ibanez-Bueno on transgender practices and queer spaces. In the filiation of Absalon, General Idea and Félix Gonzales-Torres, it is proposed, through a virtual reality device, to share the sensitive and corporeal inner state of an intersubjectivé of research in a queer context. Through this re/presentation of reality, the artist wishes to explain these queer worlds that he seeks «to understand and build by taking part in and writing it» (Zitouni Benedikte, 2017). The experience unfolds around 360° recordings of the artist Eliott de la Prigari – in a burlesque cabaret in Brussels – and a video clip by the Argentine artist Max Vanns.